Website powered by

Fracked

Fracked is a game released in 2021 on PSVR by nDreams, I had the opportunity to do some asset work, and a small amount of set dressing on this game. I worked on some small set dressing props, many of the interactable objects, including the cranes, valves, electrical puzzles and some of the machinery including the huge drill. My main areas of work were around the research facility and the underground "nest" area. This game had a very specific and strict art style that all artists had to learn and each asset had meticulous peer review to ensure consistency.

The official Fracked trailer, showing the crane and valve that I made, as well as an area featuring a dead guy leaning against some lockers that I made and set dressed.

This is the art style guide that all artists on this project followed.

This is the art style guide that all artists on this project followed.

An overview of the mining town that I helped out with.

An overview of the mining town that I helped out with.

An area showing the interactable crane that I made.

An area showing the interactable crane that I made.

The inside of the interactable crane.

The inside of the interactable crane.

The research facility showing some of the machinery that I worked on.

The research facility showing some of the machinery that I worked on.

The underground mines/nest area.

The underground mines/nest area.

The huge drill that I made in the nest area that I worked on.

The huge drill that I made in the nest area that I worked on.

Gameplay shot in the nest area with the drill in the background

Gameplay shot in the nest area with the drill in the background