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Phantom: Covert Ops Assets

A handful of the bespoke assets that I created for Phantom: Covert Ops that feature throughout the environment.
I modelled, textured and optimised many assets throughout the game, but these are some of my favourites.
Some models made from concept and some from reference that I collected.

Ammo Cache concepts by Alina: https://www.artstation.com/artwork/Kr41ar

Fuel Barge concept by José: https://www.artstation.com/artwork/ybaklK

Phantom: Covert Ops Release Trailer

Interactive Fuse-box - Used throughout the game to disable electrical items and progress through the story.

Interactive Fuse-box - Used throughout the game to disable electrical items and progress through the story.

Derelict Soviet Car - An environment object used for set-dressing and player navigation.

Derelict Soviet Car - An environment object used for set-dressing and player navigation.

Derelict UAZ Van - An environment object used for set-dressing and player navigation.

Derelict UAZ Van - An environment object used for set-dressing and player navigation.

Interactive Ammo Cache - Used throughout the game to provide ammunition and item drops for the player.

Interactive Ammo Cache - Used throughout the game to provide ammunition and item drops for the player.

Interactive Cache Variants - Used in more specific parts of the game to provide ammunition, items and collectable drops for the player.

Interactive Cache Variants - Used in more specific parts of the game to provide ammunition, items and collectable drops for the player.

Explosive Fuel Barge - Shootable quest prop used to progress through the story.

Explosive Fuel Barge - Shootable quest prop used to progress through the story.

Interactive Sniper Tower Anchor - Quest prop that provides support for the wires holding the sniper tower in place.

Interactive Sniper Tower Anchor - Quest prop that provides support for the wires holding the sniper tower in place.

Titan Missile (Old and New) - Used throughout the game as set-dressing and storytelling.

Titan Missile (Old and New) - Used throughout the game as set-dressing and storytelling.