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Dirt 4

I joined the Dirt 4 team in the last half of the project, creating and improving in-game props and environments. I was solely responsible for producing all textures for around 120 sponsors in game; including all of the sponsor related UI, car decals and textures used on flags, banners and boards around the environment. I created a handful of in game prop assets from start to finish such as the large Sunoco inflatable, and improved the textures and collisions of existing assets and environments.

Sunoco Inflatable Sponsor: An in game asset that I created from start to finish, based on a real life inflatable.

Sunoco Inflatable Sponsor: An in game asset that I created from start to finish, based on a real life inflatable.

In-game screenshots of the Sunoco Inflatable Sponsor that I created for Dirt 4.

In-game screenshots of the Sunoco Inflatable Sponsor that I created for Dirt 4.

In-game screenshot of the finishing line gazebo with an example of one of the 120+ sponsor texture packs that I created for Dirt 4.

In-game screenshot of the finishing line gazebo with an example of one of the 120+ sponsor texture packs that I created for Dirt 4.

In-game screenshot of multiple assets with an example of one of the 120+ sponsor texture packs that I created for Dirt 4.

In-game screenshot of multiple assets with an example of one of the 120+ sponsor texture packs that I created for Dirt 4.